
Alireza Asadi
Co-Founder & CTO · Game Producer · XR Developer
Seven years of shipping games at one studio — from hyper-casual mobile titles with 1M+ downloads to hand-tracked mixed reality on Meta Quest. I pair hands-on Unity and XR development with Agile production, data-driven iteration and team leadership.
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Experience
Exir Games (formerly Dropout Games)
Jul 2019 – PresentCo-Founder & CTO
Jan 2025 – Present- Explored Meta SDKs, PICO SDK, Unity OpenXR and PolySpatial for visionOS, and built key XR production workflows as the studio moved from mobile to mixed reality.
- Key contributor to three mixed reality titles, including Banners & Bastions, a hand-tracked tabletop RTS roguelite with 15,000 players and a 4.8★ rating on the Meta Quest Store.
Game Producer
Sep 2022 – Dec 2024- Planned and prioritized work for developers and artists with Agile practices; owned project roadmaps in ClickUp and Trello.
- Drove continuous improvement with in-game analytics (Firebase, GameAnalytics) and market research (AppMagic, SensorTower).
- Managed and mentored interns and junior developers.
- Recruited external talent and built industry connections through LinkedIn and events.
- Contributed to the design and production of Last Survivor (Google Play, 2024).
Game Developer
Jul 2019 – Sep 2022- Developed mobile games including Untangle 3D (1M+ downloads), Bullet Black Hole (100K+) and Twisted Puzzle (100K+).
- Built 30+ fast-paced prototypes, each within a week.
Saaland Group · Technical Lead
May 2018 – Jan 2019- Created physical games, such as a racing game driven by a stationary bike, showcased at Iran Science Park and educational events.
- Developed participant-management software for game contests.
Speaking
- Speaker, Amirkabir GameCraft 2026: from mobile to mixed reality
- Panelist, Hit Games Conference (HGC) Online (watch)
- Unity Workshop Instructor, Amirkabir GameCraft 2022
- Guest Lecturer, Kharazmi University · Amirkabir University of Technology · Farzanegan 2 Middle School