Alireza Asadi

Co-Founder & CTO · Game Producer · XR Developer

Seven years of shipping games at one studio — from hyper-casual mobile titles with 1M+ downloads to hand-tracked mixed reality on Meta Quest. I pair hands-on Unity and XR development with Agile production, data-driven iteration and team leadership.

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Experience

Exir Games (formerly Dropout Games)

Jul 2019 – Present

Co-Founder & CTO

Jan 2025 – Present
  • Explored Meta SDKs, PICO SDK, Unity OpenXR and PolySpatial for visionOS, and built key XR production workflows as the studio moved from mobile to mixed reality.
  • Key contributor to three mixed reality titles, including Banners & Bastions, a hand-tracked tabletop RTS roguelite with 15,000 players and a 4.8★ rating on the Meta Quest Store.

Game Producer

Sep 2022 – Dec 2024
  • Planned and prioritized work for developers and artists with Agile practices; owned project roadmaps in ClickUp and Trello.
  • Drove continuous improvement with in-game analytics (Firebase, GameAnalytics) and market research (AppMagic, SensorTower).
  • Managed and mentored interns and junior developers.
  • Recruited external talent and built industry connections through LinkedIn and events.
  • Contributed to the design and production of Last Survivor (Google Play, 2024).

Game Developer

Jul 2019 – Sep 2022

Saaland Group · Technical Lead

May 2018 – Jan 2019
  • Created physical games, such as a racing game driven by a stationary bike, showcased at Iran Science Park and educational events.
  • Developed participant-management software for game contests.

Speaking

  • Speaker, Amirkabir GameCraft 2026: from mobile to mixed reality
  • Panelist, Hit Games Conference (HGC) Online (watch)
  • Unity Workshop Instructor, Amirkabir GameCraft 2022
  • Guest Lecturer, Kharazmi University · Amirkabir University of Technology · Farzanegan 2 Middle School